YM Quotes:

YM Quotes:

Youth ministry is always a challenge. Youth ministry is consistently changing. Youth ministry is regularly surprising. Youth ministry is fresh all the time. (Mark Oestreicher)

Although students need guidance from good leaders, we often take on too much of the responsibility for their knowledge about God. We want them to blindly adopt our opinions rather than work out their own understanding. Instead we must help young people learn how to think for themselves with God’s perspective as their foundation and the Word of God as their rule. (Sean Dunn)

(You'll find more YM Quotes below the posts)

Thursday, November 1, 2012

QGGI (Quick General Game Instructions)

Below you find quick general instructions which you should be aware of when playing games with teenagers. The list is by no means exhausted, but a good platform to build on:

Outdoor/ public space:
- If possible check out the area beforehand
- Make good contact with important people in the area
- Be aware of “noise” factors (like roads…)
- Make sure you have enough space for the type of games you want to play
- Clear the ground first of any possible dangers (glass, stones, thorns…)
- Have always a small First-Aid-Kid available
- Have a “Plan B” (indoor venue) if it rains

- If possible check out the building beforehand
- Make good contact with the caretaker of the building
- Make sure the games fit the limited space you have inside
- Clear the room from any obstacles (chairs, tables…)
- Have always a small First-Aid-Kid available

Leaders/ volunteers:
- Make sure all leaders are on the “same page”
- ALL leaders should treat, discipline, and teach teens with the same core values in mind
- Show presence (be firm and clear)
- Show genuine love, care and respect to each individual
- Put yourself in the teenagers “shoes” to understand them better

Be well prepared:
- Know the games you want to play
- Make sure that you have all the equipment needed for the games
- Make sure that all leaders/ volunteers know the games
- Have “extra” games planned, just in case
- Never forget, be F.A.T. (flexible, adaptable and teachable) in any given situation

When explaining a game:
- Speak slow with a loud clear voice
- Keep instructions simple and short
- Ask if all understood the rules of the game
- If outdoors, make sure that the teenagers do not face the sun while you talk

Group dynamics:
- Observe which teens give the “tone” in the group (leader and follower dynamics)
- Give similar attention to all young people
- Be aware of trouble-makers
- Give trouble-makers small responsibilities (this might calm them down)
- Be aware of tensions between girls and boys

1 comment:

Bruce said...

I would add, don't shout "blood and carnage" before a game starts... It might just happen. *sigh!